YourGameLib
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yourgame::gl::Framebuffer Member List

This is the complete list of members for yourgame::gl::Framebuffer, including all inherited members.

bind()yourgame::gl::Framebuffer
Framebuffer(Framebuffer const &)=deleteyourgame::gl::Framebuffer
make(GLsizei width, GLsizei height, std::vector< TextureAttachDescr > texAttachDescrs)yourgame::gl::Framebufferstatic
operator=(Framebuffer const &)=deleteyourgame::gl::Framebuffer
resize(GLsizei width, GLsizei height)yourgame::gl::Framebuffer
textureAttachment(int idx)yourgame::gl::Framebuffer
unbindTarget()yourgame::gl::Framebuffer
~Framebuffer()yourgame::gl::Framebuffer