YourGameLib
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This is the complete list of members for yourgame::gl::SpriteGrid, including all inherited members.
geo() const | yourgame::gl::SpriteGrid | inline |
make(const yourgame::gl::Texture *atlas, const std::vector< std::string > &tiles, unsigned int width, float gridWidth, float gridHeight) | yourgame::gl::SpriteGrid | |
operator=(SpriteGrid const &)=delete | yourgame::gl::SpriteGrid | |
SpriteGrid() | yourgame::gl::SpriteGrid | |
SpriteGrid(SpriteGrid const &)=delete | yourgame::gl::SpriteGrid | |
~SpriteGrid() | yourgame::gl::SpriteGrid |