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YourGameLib
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This is the complete list of members for yourgame::math::Camera, including all inherited members.
| castRay(float viewportX, float viewportY, glm::vec3 &dstOrg, glm::vec3 &dstDir) | yourgame::math::Camera | |
| pMat() | yourgame::math::Camera | |
| pMat(float zNear, float zFar) | yourgame::math::Camera | |
| rotateFirstPerson(float yaw, float pitch) | yourgame::math::Camera | |
| setAspect(float aspect) | yourgame::math::Camera | |
| setFovy(float fovy) | yourgame::math::Camera | |
| setHeight(float height) | yourgame::math::Camera | |
| setOrthographic(float height, float aspect, float zNear, float zFar) | yourgame::math::Camera | |
| setPerspective(float fovy, float aspect, float zNear, float zFar) | yourgame::math::Camera | |
| setProjection(math::Projection proj) | yourgame::math::Camera | |
| setZFar(float zFar) | yourgame::math::Camera | |
| setZNear(float zNear) | yourgame::math::Camera | |
| trafo() | yourgame::math::Camera | |
| vMat() | yourgame::math::Camera |