YourGameLib
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yourgame::math::Trafo Member List

This is the complete list of members for yourgame::math::Trafo, including all inherited members.

getAxisGlobal(math::Axis ax) constyourgame::math::Trafo
getAxisLocal(math::Axis ax)yourgame::math::Trafo
getEye() constyourgame::math::Trafo
getRotation() constyourgame::math::Trafo
getScale() constyourgame::math::Trafo
lerp(float t, Trafo const &target, Trafo *dst)yourgame::math::Trafo
lookAt(glm::vec3 const &eye, glm::vec3 const &center, glm::vec3 const &up)yourgame::math::Trafo
mat()yourgame::math::Trafo
pointTo(glm::vec3 const &eye, glm::vec3 const &center, glm::vec3 const &up)yourgame::math::Trafo
resetRotation()yourgame::math::Trafo
resetScale()yourgame::math::Trafo
resetTranslation()yourgame::math::Trafo
rotateGlobal(float angle, math::Axis ax)yourgame::math::Trafo
rotateGlobal(float angle, glm::vec3 const &ax)yourgame::math::Trafo
rotateLocal(float angle, math::Axis ax)yourgame::math::Trafo
rotateLocal(float angle, glm::vec3 const &ax)yourgame::math::Trafo
setIdentity()yourgame::math::Trafo
setRotation(glm::quat const &rot)yourgame::math::Trafo
setScaleLocal(glm::vec3 const &scale)yourgame::math::Trafo
setScaleLocal(float scale)yourgame::math::Trafo
setTranslation(glm::vec3 const &trans)yourgame::math::Trafo
translateGlobal(float distance, math::Axis ax)yourgame::math::Trafo
translateGlobal(glm::vec3 const &trans)yourgame::math::Trafo
translateLocal(float distance, math::Axis ax)yourgame::math::Trafo
translateLocal(glm::vec3 const &trans)yourgame::math::Trafo