This is the complete list of members for yourgame::math::Trafo, including all inherited members.
| getAxisGlobal(math::Axis ax) const | yourgame::math::Trafo | |
| getAxisLocal(math::Axis ax) | yourgame::math::Trafo | |
| getEye() const | yourgame::math::Trafo | |
| getRotation() const | yourgame::math::Trafo | |
| getScale() const | yourgame::math::Trafo | |
| lerp(float t, Trafo const &target, Trafo *dst) | yourgame::math::Trafo | |
| lookAt(glm::vec3 const &eye, glm::vec3 const ¢er, glm::vec3 const &up) | yourgame::math::Trafo | |
| mat() | yourgame::math::Trafo | |
| pointTo(glm::vec3 const &eye, glm::vec3 const ¢er, glm::vec3 const &up) | yourgame::math::Trafo | |
| resetRotation() | yourgame::math::Trafo | |
| resetScale() | yourgame::math::Trafo | |
| resetTranslation() | yourgame::math::Trafo | |
| rotateGlobal(float angle, math::Axis ax) | yourgame::math::Trafo | |
| rotateGlobal(float angle, glm::vec3 const &ax) | yourgame::math::Trafo | |
| rotateLocal(float angle, math::Axis ax) | yourgame::math::Trafo | |
| rotateLocal(float angle, glm::vec3 const &ax) | yourgame::math::Trafo | |
| setIdentity() | yourgame::math::Trafo | |
| setRotation(glm::quat const &rot) | yourgame::math::Trafo | |
| setScaleLocal(glm::vec3 const &scale) | yourgame::math::Trafo | |
| setScaleLocal(float scale) | yourgame::math::Trafo | |
| setTranslation(glm::vec3 const &trans) | yourgame::math::Trafo | |
| translateGlobal(float distance, math::Axis ax) | yourgame::math::Trafo | |
| translateGlobal(glm::vec3 const &trans) | yourgame::math::Trafo | |
| translateLocal(float distance, math::Axis ax) | yourgame::math::Trafo | |
| translateLocal(glm::vec3 const &trans) | yourgame::math::Trafo | |