YourGameLib
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assetmanager.h File Reference
#include <functional>
#include <cstdint>
#include <typeinfo>
#include <map>
#include <string>
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Classes

class  yourgame::util::AssetManager
 utility to store and request pointers, and to delete dynamically allocated objects, by name More...
 

Namespaces

namespace  yourgame
 
namespace  yourgame::util
 utility classes