YourGameLib
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#include <functional>
#include <cstdint>
#include <typeinfo>
#include <map>
#include <string>
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Classes | |
class | yourgame::util::AssetManager |
utility to store and request pointers, and to delete dynamically allocated objects, by name More... | |
Namespaces | |
namespace | yourgame |
namespace | yourgame::util |
utility classes | |