YourGameLib
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Namespaces | Classes
yourgame::util Namespace Reference

utility classes More...

Namespaces

namespace  postproc
 

Classes

class  AssetManager
 utility to store and request pointers, and to delete dynamically allocated objects, by name More...
 
class  Collision
 Represents a Collision between two rigid bodies. More...
 
class  Image
 
class  Motion
 
class  PhysEnv
 Represents a Physical Environment. More...
 
class  RayTestResult
 Represents the result of a ray test. More...
 
class  RigidBody
 Represents a rigid body, holding a void pointer to an underlying implementation. More...
 
struct  RigidBodyInfo
 

Detailed Description

utility classes