YourGameLib
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Functions
yourgame::util::postproc Namespace Reference

Functions

void resize (uint32_t width, uint32_t height)
 
bool init (uint32_t width, uint32_t height)
 
void shutdown ()
 
bool isInitialized ()
 
void use (yourgame::gl::Shader *shader)
 

Function Documentation

◆ init()

bool yourgame::util::postproc::init ( uint32_t  width,
uint32_t  height 
)

◆ isInitialized()

bool yourgame::util::postproc::isInitialized ( )

◆ resize()

void yourgame::util::postproc::resize ( uint32_t  width,
uint32_t  height 
)

◆ shutdown()

void yourgame::util::postproc::shutdown ( )

◆ use()

void yourgame::util::postproc::use ( yourgame::gl::Shader shader)