YourGameLib
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This is the complete list of members for yourgame::gl::Buffer, including all inherited members.
bind() | yourgame::gl::Buffer | |
Buffer(Buffer const &)=delete | yourgame::gl::Buffer | |
bufferData(GLsizeiptr size, const GLvoid *data) | yourgame::gl::Buffer | |
make(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage) | yourgame::gl::Buffer | static |
operator=(Buffer const &)=delete | yourgame::gl::Buffer | |
unbindTarget() | yourgame::gl::Buffer | |
~Buffer() | yourgame::gl::Buffer |