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YourGameLib
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This is the complete list of members for yourgame::gl::Geometry, including all inherited members.
| addArrayBuffer(std::string name, GLsizeiptr size, const GLvoid *data, GLenum usage, ArrayBufferDescriptor descriptor) | yourgame::gl::Geometry | |
| bufferArrayData(std::string name, GLsizeiptr size, const GLvoid *data) | yourgame::gl::Geometry | |
| draw() const | yourgame::gl::Geometry | |
| drawInstanced(GLsizei instancecount) const | yourgame::gl::Geometry | |
| Geometry(Geometry const &)=delete | yourgame::gl::Geometry | |
| init() | yourgame::gl::Geometry | |
| make() | yourgame::gl::Geometry | static |
| operator=(Geometry const &)=delete | yourgame::gl::Geometry | |
| setElementArrayBuffer(GLsizeiptr size, const GLvoid *data, GLenum usage, ElementArrayBufferDescriptor descriptor) | yourgame::gl::Geometry | |
| ~Geometry() | yourgame::gl::Geometry |