YourGameLib
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yourgame::gl::Geometry Member List

This is the complete list of members for yourgame::gl::Geometry, including all inherited members.

addBuffer(std::string name, GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage)yourgame::gl::Geometry
addBufferToShape(std::string shapeName, std::vector< Shape::ArrBufferDescr > arDescrs, std::string bufferName)yourgame::gl::Geometry
addShape(std::string name, std::vector< Shape::ArrBufferDescr > arDescrs, std::vector< std::string > arBufferNames, Shape::ElemArrBufferDescr elArDescr, std::string elArBufferName)yourgame::gl::Geometry
bufferData(std::string name, GLsizeiptr size, const GLvoid *data)yourgame::gl::Geometry
drawAll() constyourgame::gl::Geometry
drawAllInstanced(GLsizei instancecount) constyourgame::gl::Geometry
Geometry(Geometry const &)=deleteyourgame::gl::Geometry
make()yourgame::gl::Geometrystatic
operator=(Geometry const &)=deleteyourgame::gl::Geometry
setShapeElArDescr(std::string name, Shape::ElemArrBufferDescr elArDescr)yourgame::gl::Geometry
~Geometry()yourgame::gl::Geometry