YourGameLib
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This is the complete list of members for yourgame::gl::Geometry, including all inherited members.
addArrayBuffer(std::string name, GLsizeiptr size, const GLvoid *data, GLenum usage, ArrayBufferDescriptor descriptor) | yourgame::gl::Geometry | |
bufferArrayData(std::string name, GLsizeiptr size, const GLvoid *data) | yourgame::gl::Geometry | |
draw() const | yourgame::gl::Geometry | |
drawInstanced(GLsizei instancecount) const | yourgame::gl::Geometry | |
Geometry(Geometry const &)=delete | yourgame::gl::Geometry | |
init() | yourgame::gl::Geometry | |
make() | yourgame::gl::Geometry | static |
operator=(Geometry const &)=delete | yourgame::gl::Geometry | |
setElementArrayBuffer(GLsizeiptr size, const GLvoid *data, GLenum usage, ElementArrayBufferDescriptor descriptor) | yourgame::gl::Geometry | |
~Geometry() | yourgame::gl::Geometry |