YourGameLib
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yourgame::gl::Shape Member List

This is the complete list of members for yourgame::gl::Shape, including all inherited members.

addArrBuf(ArrBufferDescr arDescr, Buffer *buf)yourgame::gl::Shape
draw()yourgame::gl::Shape
drawInstanced(GLsizei instancecount)yourgame::gl::Shape
make(std::vector< ArrBufferDescr > arDescrs, std::vector< Buffer * > arBuffers, ElemArrBufferDescr elArDescr, Buffer *elArBuffer)yourgame::gl::Shapestatic
operator=(Shape const &)=deleteyourgame::gl::Shape
setElArDescr(Shape::ElemArrBufferDescr elArDescr)yourgame::gl::Shape
Shape(Shape const &)=deleteyourgame::gl::Shape
~Shape()yourgame::gl::Shape