YourGameLib
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This is the complete list of members for yourgame::gl::Shape, including all inherited members.
addArrBuf(ArrBufferDescr arDescr, Buffer *buf) | yourgame::gl::Shape | |
draw() | yourgame::gl::Shape | |
drawInstanced(GLsizei instancecount) | yourgame::gl::Shape | |
make(std::vector< ArrBufferDescr > arDescrs, std::vector< Buffer * > arBuffers, ElemArrBufferDescr elArDescr, Buffer *elArBuffer) | yourgame::gl::Shape | static |
operator=(Shape const &)=delete | yourgame::gl::Shape | |
setElArDescr(Shape::ElemArrBufferDescr elArDescr) | yourgame::gl::Shape | |
Shape(Shape const &)=delete | yourgame::gl::Shape | |
~Shape() | yourgame::gl::Shape |