YourGameLib
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This is the complete list of members for yourgame::util::Collision, including all inherited members.
Collision(RigidBody *body0, RigidBody *body1, float impulse) | yourgame::util::Collision | inline |
involves(const std::string &name) const | yourgame::util::Collision | inline |
involves2(const std::string &nameA, const std::string &nameB) const | yourgame::util::Collision | inline |
m_body0 | yourgame::util::Collision | |
m_body1 | yourgame::util::Collision | |
m_impulse | yourgame::util::Collision |