This is the complete list of members for yourgame::util::Image, including all inherited members.
decodeImageInfo(const uint8_t *data, size_t numBytes) | yourgame::util::Image | static |
fromEmpty(int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | static |
fromMemoryEncoded(const uint8_t *data, size_t numBytes, bool flipVertically=false, Layout layoutDst=Layout::RGBA) | yourgame::util::Image | static |
fromMemoryRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | static |
getData() const | yourgame::util::Image | |
getHeight() const | yourgame::util::Image | |
getLayout() const | yourgame::util::Image | |
getNumChannels() const | yourgame::util::Image | |
getNumChannelsFromLayout(Layout layout) | yourgame::util::Image | static |
getNumDemandedBytes() const | yourgame::util::Image | |
getWidth() const | yourgame::util::Image | |
Image(Image const &)=delete | yourgame::util::Image | |
Layout enum name | yourgame::util::Image | |
operator=(Image const &)=delete | yourgame::util::Image | |
premultiplyAlpha() | yourgame::util::Image | |
updateRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | |