This is the complete list of members for yourgame::util::Image, including all inherited members.
| decodeImageInfo(const uint8_t *data, size_t numBytes) | yourgame::util::Image | static |
| fromEmpty(int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | static |
| fromMemoryEncoded(const uint8_t *data, size_t numBytes, bool flipVertically=false, Layout layoutDst=Layout::RGBA) | yourgame::util::Image | static |
| fromMemoryRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | static |
| getData() const | yourgame::util::Image | |
| getHeight() const | yourgame::util::Image | |
| getLayout() const | yourgame::util::Image | |
| getNumChannels() const | yourgame::util::Image | |
| getNumChannelsFromLayout(Layout layout) | yourgame::util::Image | static |
| getNumDemandedBytes() const | yourgame::util::Image | |
| getWidth() const | yourgame::util::Image | |
| Image(Image const &)=delete | yourgame::util::Image | |
| Layout enum name | yourgame::util::Image | |
| operator=(Image const &)=delete | yourgame::util::Image | |
| premultiplyAlpha() | yourgame::util::Image | |
| updateRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA) | yourgame::util::Image | |