YourGameLib
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yourgame::util::Image Member List

This is the complete list of members for yourgame::util::Image, including all inherited members.

decodeImageInfo(const uint8_t *data, size_t numBytes)yourgame::util::Imagestatic
fromEmpty(int width, int height, Layout layout=Layout::RGBA)yourgame::util::Imagestatic
fromMemoryEncoded(const uint8_t *data, size_t numBytes, bool flipVertically=false, Layout layoutDst=Layout::RGBA)yourgame::util::Imagestatic
fromMemoryRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA)yourgame::util::Imagestatic
getData() constyourgame::util::Image
getHeight() constyourgame::util::Image
getLayout() constyourgame::util::Image
getNumChannels() constyourgame::util::Image
getNumChannelsFromLayout(Layout layout)yourgame::util::Imagestatic
getNumDemandedBytes() constyourgame::util::Image
getWidth() constyourgame::util::Image
Image(Image const &)=deleteyourgame::util::Image
Layout enum nameyourgame::util::Image
operator=(Image const &)=deleteyourgame::util::Image
premultiplyAlpha()yourgame::util::Image
updateRaw(const uint8_t *data, int width, int height, Layout layout=Layout::RGBA)yourgame::util::Image