YourGameLib
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This is the complete list of members for yourgame::util::Motion, including all inherited members.
addIdle(float dt, float val) | yourgame::util::Motion | |
addRamp(float dt, float val0, float val1, SegmentEase ease) | yourgame::util::Motion | |
FlowType enum name | yourgame::util::Motion | |
getDirection() | yourgame::util::Motion | |
isFinished() | yourgame::util::Motion | |
isPaused() | yourgame::util::Motion | |
Motion(FlowType flowType) | yourgame::util::Motion | |
pause(bool pause) | yourgame::util::Motion | |
restart() | yourgame::util::Motion | |
SegmentEase enum name | yourgame::util::Motion | |
setDirection(bool forward) | yourgame::util::Motion | |
tick(double dt) | yourgame::util::Motion | |
val() | yourgame::util::Motion |