20#ifndef YOURGAME_CONTROL_H
21#define YOURGAME_CONTROL_H
31 int sendCmdToEnv(
int cmdId,
int data0,
int data1,
int data2);
void enableVSync(bool enable)
request vertical sync
Definition yourgame.cpp:362
int sendCmdToEnv(int cmdId, int data0, int data1, int data2)
sends a (user-defined) command to the application host environment
Definition yourgame.cpp:311
void enableFullscreen(bool enable)
request fullscreen
Definition yourgame.cpp:361
void catchMouse(bool enable)
disable mouse cursor, infinite movement
Definition yourgame.cpp:363
void exit()
triggers the application to exit after the cycle this function was called in
Definition yourgame.cpp:306