20#ifndef YOURGAME_CONTROL_H 
   21#define YOURGAME_CONTROL_H 
   31        int sendCmdToEnv(
int cmdId, 
int data0, 
int data1, 
int data2);
 
 
void enableVSync(bool enable)
request vertical sync
Definition yourgame.cpp:362
 
int sendCmdToEnv(int cmdId, int data0, int data1, int data2)
sends a (user-defined) command to the application host environment
Definition yourgame.cpp:311
 
void enableFullscreen(bool enable)
request fullscreen
Definition yourgame.cpp:361
 
void catchMouse(bool enable)
disable mouse cursor, infinite movement
Definition yourgame.cpp:363
 
void exit()
triggers the application to exit after the cycle this function was called in
Definition yourgame.cpp:306