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YourGameLib
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framework control functions More...
Functions | |
| void | exit () |
| triggers the application to exit after the cycle this function was called in | |
| int | sendCmdToEnv (int cmdId, int data0, int data1, int data2) |
| sends a (user-defined) command to the application host environment | |
| void | enableFullscreen (bool enable) |
| request fullscreen | |
| void | enableVSync (bool enable) |
| request vertical sync | |
| void | catchMouse (bool enable) |
| disable mouse cursor, infinite movement | |
framework control functions
| void yourgame::control::catchMouse | ( | bool | enable | ) |
disable mouse cursor, infinite movement
| void yourgame::control::enableFullscreen | ( | bool | enable | ) |
request fullscreen
| void yourgame::control::enableVSync | ( | bool | enable | ) |
request vertical sync
| void yourgame::control::exit | ( | ) |
triggers the application to exit after the cycle this function was called in
| int yourgame::control::sendCmdToEnv | ( | int | cmdId, |
| int | data0, | ||
| int | data1, | ||
| int | data2 | ||
| ) |
sends a (user-defined) command to the application host environment