YourGameLib
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input.h
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1/*
2Copyright (c) 2019-2024 Alexander Scholz
3
4This software is provided 'as-is', without any express or implied
5warranty. In no event will the authors be held liable for any damages
6arising from the use of this software.
7
8Permission is granted to anyone to use this software for any purpose,
9including commercial applications, and to alter it and redistribute it
10freely, subject to the following restrictions:
11
121. The origin of this software must not be misrepresented; you must not
13 claim that you wrote the original software. If you use this software
14 in a product, an acknowledgment in the product documentation would be
15 appreciated but is not required.
162. Altered source versions must be plainly marked as such, and must not be
17 misrepresented as being the original software.
183. This notice may not be removed or altered from any source distribution.
19*/
20#ifndef YOURGAME_INTERNAL_INPUT_H
21#define YOURGAME_INTERNAL_INPUT_H
22
23#include <map>
24#include "yourgame/input.h"
25
26namespace yourgame_internal
27{
28 namespace input
29 {
31 {
32 InputValue(float v = 0.0f) : val(v), valLast(v) {} // default ctor
33 float val;
34 float valLast;
35 };
36
37 extern std::map<yourgame::input::Source, InputValue> inputStates;
38
43 void setInput(yourgame::input::Source source, float value);
44
49 void setInput2(yourgame::input::Source source, float value);
50
51 void tickInput();
52 } // namespace input
53} // namespace yourgame_internal
54
55#endif
Source
identifies the source of an input
Definition input.h:29
std::map< yourgame::input::Source, InputValue > inputStates
Definition input.cpp:28
void setInput(yourgame::input::Source source, float value)
set input value. used for buttons/keys if first input of source occurs, the last (previous) value is ...
Definition input.cpp:30
void tickInput()
Definition input.cpp:30
void setInput2(yourgame::input::Source source, float value)
set input value. used for positions/axes or other "continuous" signals if first input of source occur...
Definition input.cpp:35
Definition file.h:28
InputValue(float v=0.0f)
Definition input.h:32
float val
Definition input.h:33
float valLast
Definition input.h:34