YourGameLib
|
#include <android_native_app_glue.h>
#include <android/input.h>
#include <android/keycodes.h>
#include "yourgame/input.h"
#include "yourgame_internal/input.h"
Namespaces | |
namespace | yourgame_internal |
namespace | yourgame_internal::input |
namespace | yourgame_internal::input::android |
Functions | |
void | yourgame_internal::input::tickInput () |
int32_t | yourgame_internal::input::android::handleInputEvent (AInputEvent *inputEvent) |