YourGameLib
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texture.h File Reference
#include <map>
#include <string>
#include <vector>
#include "yourgame/gl_include.h"
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Classes

struct  yourgame::gl::TextureCoords
 
class  yourgame::gl::Texture
 

Namespaces

namespace  yourgame
 
namespace  yourgame::gl
 gl classes and functions