static Framebuffer * make(GLsizei width, GLsizei height, std::vector< TextureAttachDescr > texAttachDescrs)
Definition framebuffer.cpp:26
Definition framebuffer.h:35
GLenum format
Definition framebuffer.h:37
std::vector< std::pair< GLenum, GLint > > parameteri
Definition framebuffer.h:40
GLenum unit
Definition framebuffer.h:39
GLenum type
Definition framebuffer.h:38
GLint internalformat
Definition framebuffer.h:36
GLenum attachment
Definition framebuffer.h:41