#include <shape.h>
◆ attribDivisor
GLuint yourgame::gl::Shape::ArrBufferDescr::attribDivisor |
◆ index
GLuint yourgame::gl::Shape::ArrBufferDescr::index |
◆ normalized
GLboolean yourgame::gl::Shape::ArrBufferDescr::normalized |
◆ pointer
const GLvoid* yourgame::gl::Shape::ArrBufferDescr::pointer |
◆ size
GLint yourgame::gl::Shape::ArrBufferDescr::size |
◆ stride
GLsizei yourgame::gl::Shape::ArrBufferDescr::stride |
◆ type
GLenum yourgame::gl::Shape::ArrBufferDescr::type |
The documentation for this struct was generated from the following file:
- /code/include/toolbox/yourgame/gl/shape.h