void use(yourgame::gl::Shader *shader)
Definition postproc.cpp:276
void resize(uint32_t width, uint32_t height)
Definition postproc.cpp:222
bool init(uint32_t width, uint32_t height)
Definition postproc.cpp:229
void shutdown()
Definition postproc.cpp:260
bool isInitialized()
Definition postproc.cpp:271