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    YourGameLib
    
   | 
 
#include "yourgame/gl/shader.h"

Go to the source code of this file.
Namespaces | |
| namespace | yourgame | 
| namespace | yourgame::util | 
| utility classes  | |
| namespace | yourgame::util::postproc | 
Functions | |
| void | yourgame::util::postproc::resize (uint32_t width, uint32_t height) | 
| bool | yourgame::util::postproc::init (uint32_t width, uint32_t height) | 
| void | yourgame::util::postproc::shutdown () | 
| bool | yourgame::util::postproc::isInitialized () | 
| void | yourgame::util::postproc::use (yourgame::gl::Shader *shader) |