|
YourGameLib
|
#include "yourgame/gl/shader.h"

Go to the source code of this file.
Namespaces | |
| namespace | yourgame |
| namespace | yourgame::util |
| utility classes | |
| namespace | yourgame::util::postproc |
Functions | |
| void | yourgame::util::postproc::resize (uint32_t width, uint32_t height) |
| bool | yourgame::util::postproc::init (uint32_t width, uint32_t height) |
| void | yourgame::util::postproc::shutdown () |
| bool | yourgame::util::postproc::isInitialized () |
| void | yourgame::util::postproc::use (yourgame::gl::Shader *shader) |