YourGameLib
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#include "yourgame/gl/shader.h"
Go to the source code of this file.
Namespaces | |
namespace | yourgame |
namespace | yourgame::util |
utility classes | |
namespace | yourgame::util::postproc |
Functions | |
void | yourgame::util::postproc::resize (uint32_t width, uint32_t height) |
bool | yourgame::util::postproc::init (uint32_t width, uint32_t height) |
void | yourgame::util::postproc::shutdown () |
bool | yourgame::util::postproc::isInitialized () |
void | yourgame::util::postproc::use (yourgame::gl::Shader *shader) |