YourGameLib
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Namespaces | Functions
postproc.h File Reference
#include "yourgame/gl/shader.h"
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Namespaces

namespace  yourgame
 
namespace  yourgame::util
 utility classes
 
namespace  yourgame::util::postproc
 

Functions

void yourgame::util::postproc::resize (uint32_t width, uint32_t height)
 
bool yourgame::util::postproc::init (uint32_t width, uint32_t height)
 
void yourgame::util::postproc::shutdown ()
 
bool yourgame::util::postproc::isInitialized ()
 
void yourgame::util::postproc::use (yourgame::gl::Shader *shader)