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Getting Started

TL;DR

Demo

This is a demo project running in the browser.

Click here to load the demo below, or view it in full screen.

Requirements

  • Open GL 3.3
  • Web: Major browsers (supporting WebAssembly) should work
  • Windows: Recent version of Microsoft Visual C++ Redistributable
  • Linux: Tested on Ubuntu (with Gnome) and Arch (with Xfce)

About the Docs

  • The docs are generated from the latest push on main or develop branch, so it might be ahead of the latest release
  • To see the docs for a particular commit/release, browse docs/md_sites in the repository (version selector on this page is intentionally not considered)

Licenses

  • The License file contains license information about this project and thirdparty components
  • The License file is packed into the asset (assets/yg_LICENSES.txt)
  • It can be opened via the menu item in the compiled application, or in the repository

Next Steps

  • Continue with the Manual
  • Check out the code and assets of the Demo
  • Read the API
  • Have a look at the Changelog
  • Visit the project on itch.io: